SDL Tridion Dynamic component templates vs static Rendering

Tridion has two main methods for publishing information to websites: Publishing chunks of content to the Tridion broker Publishing whole pages to the file system. Both publishing strategies have already been explained in previous posts. However the fundamental differences between both strategies deserves some additional attention. Publishing chunks of content (dynamic) In tridion chunks of… Read More »

SDL Tridion blueprinting for multilingual websites

Extending your online reach by targeting local audiences in their own language without compromising global brand consistency. This is what Tridion blueprinting is all about: Effectively managing your global message and allow local content editors to adapt and extend that message to incorporate cultural differences and local messages. This will maximize your impact on local… Read More »

SDL Tridion Publishing queue

Tridion uses a transactional publishing architecture which enables it to publish content to different websites or channels. To publish your content to a website or channel you specify a publish transaction which includes the publishing target and a date (and some advanced options). The publish transaction will then be placed in the publishing queue where… Read More »

SDL Tridion sitemap/navigation rendering < 5s

Most websites use some form of sitemap xml for rendering the navigation blocks. In Tridion implementations this sitemap is usually rendered from the folder structure created by the content editors. The established way of doing this is by creating a component template which calls the Tridion API repeatedly and traverses the folder tree. Unfortunately opening… Read More »

SDL Tridion Blueprinting elementary

Blueprinting is the name Tridion uses for creating a hierarchy of publications. Every publication in the hierarchy contains a specific website building block (XML schemas,content, templates, layout, applications). Each child publication inherits the building blocks of its parent(s). The publications lowest in the hierarchy are the publications where content, layout and applications come together and… Read More »

Launch date SDL Tridion Community

The proposed launch date for the Tridion Building Blocks Exchange website is set for december 2008 (join the SDL Tridion R5 group on linkedin). The goal of the website will be the exchange of the newly introduced compound templates. The compound templates are introduced in Tridion 5.3 and are .NET based. They are a big… Read More »

SDL Tridion Structure Group

A structure group is a container for pages and sub structure groups. It is similar to a folder in the file system. On the presentation server a Structure Group corresponds with an actual folder on the file system. It is possible to add metadata to eacht folder. The difference between a folder and a structure… Read More »

SDL Tridion Component Linking

A component link is a reference within the content, or meta data of a component (A), to another component(B). The link in component A is a reference based on the unique ID from component B. On the presentation server this reference will be translated to  the URL where the rendered content from component B can… Read More »

SDL Tridion Folder

Tridion folders are used to store components and subfolders and are similar to directories (or folders on windows) on a file system. A folder can also contain metadata which can be used to describe the content of the folder. Permissions for different users or user groups can be set per folder. It is good practice… Read More »

SDL Tridion Publication

Tridion publications contain the building blocks used in Tridion blue printing. A Tridion Publication contains ONE of the following website parts: Nothing. Also known as the “Empty Master” has no parents and can never be given a parent. Placed to ensure that in the future the publications below it can be given new parents. Data… Read More »